About Me
Product Designer based in Bali, Indonesia.
"Great interfaces happen when designers understand the mechanics of how software gets built."
I consider myself a jack of all trades in design, capable of handling virtually any creative or visual challenge across Graphic Design, UI/UX, branding, and multimedia. Whether it involves designing visual identities and digital assets or architecting complex UI systems and wireframes, I handle it with autonomy. The only area I am still actively learning is motion design.
My interest in coding grew during my time at the Apple Developer Academy. UI/UX designers work with programmers every single day, so I believe understanding the workflow of programmers is essential. Knowing how engineers structure data, manage state, and translate mockups into code allows me to collaborate with development teams with zero friction.
Over the years, I have worked with companies and founders from Asia to Europe, designing products that scale smoothly across different markets and distributed engineering teams.

Capabilities
Core design competencies and technical literacy.
Graphic, UI/UX & Multimedia
End-to-end creative craft across physical and digital mediums.
- Graphic Design & Brand Systems
- UI/UX & Product Design
- Multimedia & Creative Asset Direction
- Design Systems & Token Architecture
- User Research & Usability Testing
- Interactive Prototyping (Figma)
- Apple HIG & Spatial Layout Patterns
- Accessibility (WCAG AAA Compliance)
- Motion Design (Actively Learning)
Engineering Literacy
Code comprehension for seamless developer partnership.
- Component Architecture & State Modeling
- Design Token to Code Translation
- Flexbox & CSS Grid Mechanics
- Responsive Breakpoints & Edge Cases
- Native SwiftUI & React Prototyping
- DOM Structure & Semantic HTML
- Git & Collaborative Developer Workflows
- Asset & Performance Optimization

Let's build something thoughtful.
Available for select design roles, consulting, and engineering-collaborative product sprints.