Blog
Deep dives into interaction design, Swift native engineering, design systems, and product distribution.
CertainlyT: Product Lessons from a Controversial Game Designer
What if frustration isn't a bug, but a feature? A look at how League of Legends designer CertainlyT's controversial philosophy on learning curves, complexity, and meaningful challenge can reshape how we think about building products that people actually love.
How Procreate Became the Benchmark for Mobile Illustration
Lessons in platform-native design from one of the most beloved creative apps.
Carte 1.1: Solving the "Follow-Up" Gap
A product design case study on expanding an MVP through user-driven iterations, turning a passive business card scanner into an active networking assistant.
Carte: Digitizing Networking with On-Device Intelligence
An iOS app that turns paper clutter into a secure network using local Apple Intelligence. Built to prove that powerful AI utilities can exist entirely on-device without compromising UI elegance.
Carma: Bringing Mindfulness Behind the Wheel
A hands-free, audio-first mindfulness app designed to transform chaotic Bali commutes into moments of calm.
Stoa: I Turned Stoic Philosophy into a Mindfulness App
Led design, assisted research and development to deliver an iOS product that helps users slow down, reflect, and stay mindful—accessible for everyone.
SwiSekai: Designing Fluid macOS Layouts
A native macOS companion app designed to sit perfectly next to Xcode. Features responsive layouts for seamless side-by-side learning.